Pirates of Black Cove Patch 1.0.3
Instruções
Patches Pirates of Black Cove to version 1.0.3.
Features: • Configurable keymap: My Documents/Nitro Games/PiratesOfBlackCove/Keymap.xml
• Added command line option "-windowed", which forces the game to start in windowed mode
• Support for German, Spanish and French languages Breakers:
• Fixed a crash when leaving world scene
• Bloated savegames will now load Missions:
• Fix for Corsair FM6 possible crash when killing some of the ships before mission ships start moving
• Fix for Buccaneer FM7 (Paddy Paws)
• Pirate FM 7 Chiefs Chowder: If the whaler is outside of the map it travels back to the map
• Monkey cannon works
• Buccaneer fm6 fix - after exiting from land before mission zone is captured
• Buccaneer fm7 fix - fail after killing petes ship
• Corsair fm1 - Steal the Luxury Ship from Port Cancun bugfix Misc:
• Settings are now properly saved
• Characters won't get stuck into LZ signs/firestands/roadsigns/lamps
• Buildings should now drop items only to accessible positions
• Fixed issue where speech bubble would jump strangely when sinking a ship with mortar.
• Fixed issue where player ship info would show too many empty unit slots if last row was full.
• Fixed Resolution change popup not to go under other windows!
• Correct flag for Black Cove ships
• Selecting a dead hero now shows units under its command
• Cannons of cannon towers no longer disappear after re-entering a town
• Reset radar & healthbars after resolution change
• Multiplying artifacts no longer multiply when selecting them from inventory
• Now there's 15 badges visible on character screen, instead of them being only 13
• Santto Domingo -&rt; Santo Domingo
• Fixed clipping ingame messages
Features: • Configurable keymap: My Documents/Nitro Games/PiratesOfBlackCove/Keymap.xml
• Added command line option "-windowed", which forces the game to start in windowed mode
• Support for German, Spanish and French languages Breakers:
• Fixed a crash when leaving world scene
• Bloated savegames will now load Missions:
• Fix for Corsair FM6 possible crash when killing some of the ships before mission ships start moving
• Fix for Buccaneer FM7 (Paddy Paws)
• Pirate FM 7 Chiefs Chowder: If the whaler is outside of the map it travels back to the map
• Monkey cannon works
• Buccaneer fm6 fix - after exiting from land before mission zone is captured
• Buccaneer fm7 fix - fail after killing petes ship
• Corsair fm1 - Steal the Luxury Ship from Port Cancun bugfix Misc:
• Settings are now properly saved
• Characters won't get stuck into LZ signs/firestands/roadsigns/lamps
• Buildings should now drop items only to accessible positions
• Fixed issue where speech bubble would jump strangely when sinking a ship with mortar.
• Fixed issue where player ship info would show too many empty unit slots if last row was full.
• Fixed Resolution change popup not to go under other windows!
• Correct flag for Black Cove ships
• Selecting a dead hero now shows units under its command
• Cannons of cannon towers no longer disappear after re-entering a town
• Reset radar & healthbars after resolution change
• Multiplying artifacts no longer multiply when selecting them from inventory
• Now there's 15 badges visible on character screen, instead of them being only 13
• Santto Domingo -&rt; Santo Domingo
• Fixed clipping ingame messages
06 Dez, 2011
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